Enhanced Full-SBS support
russ838
Currently, Full-SBS mode retains the original aspect ratio. If you're using an ultrawide monitor to play a game in 16:9 (or similar) full SBS, this means that the image is cropped above and below, with an ultrawide sliver being displayed in the VD viewport.
I suggest: Adding manual aspect ratio sliders to SBS mode to expose cropped areas of screen, OR a way to choose if VD either covers (cropping) or contains (shrinking to fit) the SBS picture, without changing the active aspect ratio (so the 16:9 3d would be shrunk with black bars on either side in my example).